Bethesda Softworks Sucks Customer Reviews and Feedback
Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited, and in 1999 became a subsidiary of ZeniMax Media. In its first fifteen years, it was a video game developer and self-published its titles. In 2001, Bethesda spun off its own in-house development team into Bethesda Game Studios, and Bethesda Softworks retained only its publishing function. As such, Bethesda Softworks acts as the publisher for all games developed by ZeniMax's development studios.
According to BLUES NEWS website in 2001, Bethesda Softworks published Echelon in the United States, a video game developed by Russian development studio Madia. Madia stated that Bethesda did not pay for boxed sales of the game, as was specified in the contract, according to Madia. The developers wrote an open letter to Bethesda in which they have detailed the affair but Bethesda refused to pay. In the end, Madia decided not to take it to court. Pete Hines, VP of PR at Bethesda, stated that Madia presented misleading allegations about Bethesda's role as publisher of Echelon in North America and that Bethesda has no contractual obligations to Madia.
Also, IGN website reported that Bethesda Softworks and ZeniMax Media have been accused of attempting a hostile acquisition of Human Head Studios, as well as a successful hostile acquisition of Arkane Studios prior to that. According to a report from IGN, ZeniMax started purposefully failing Human Head's project milestones so that they would not get paid, allowing ZeniMax to buy the company at a reduced rate. They were accused of doing the same thing with Arkane Studios, although in Arkane's case the studio gave in and allowed themselves to be bought. The failed hostile acquisition of Human Head Studios led to the cancellation of Human Head's Prey 2, according to the report.
Employee (Former Employee) says"Bethesda Softworks is a subsidiary of ZeniMax Media. Perhaps that is why they have lost touch with the local DC Metro area community. Their corporate structure and competitive drive has led them astray from hiring local, passionate, talented, applicants and has them focused on repeating their tried formula. This has led them to produce many of the same type of Role Playing First Person Shooter type video games, which have become more and more underwhelming as time passes. Bethesda hires only "published" artists, which is problematic for up-and-comers trying to make it into the videogame/technology industry. How can an artist become "published" in the gaming world when no one takes a chance on them? Furthermore, they provide no job security or opportunity for advancement within the company for their employees, both contract and permanent. The work environment is a hostile one for new hires. The supervisors have little patience for error and do everything to inform subordinates of their displeasure, short of out right saying so. A lasting productive environment must be built on teamwork, trust, and encouragement, qualities which fall short for the Bethesda Staff. Employment at Bethesda isn't all bad, the work tends to be fun, when you're not being hounded by someone else, and the in-house cafeteria and gym provide for delicious cuisine, and the ability to burn off those pesky calories. Overall, not the best experience. If you're actively seeking an "in" to the videogame industry, look elsewhere.Excellent quality food for employees, On-site gym.Poor management, overly competitive, close-minded staff"
Software Engineer (Former Employee) says"The company's projects can get shutdown for unknown reasons at any moment. Pay is ridiculously low and that's all you will get, benefits are non existing. It's impossible to get promoted, your best bet is to apply to other companies if you want to prove yourself. The games are decent and employees are decent persons.nonepay"
Quality Assurance Tester (Former Employee) says"It is good if you network and know people who works here in order to get a fair chance of advancement. If you are the odd man out your contract will most likely not turn into a full-time so do not get hopeful. If you have kids this job works well with winter vacation but it is better to not tell anyone you have kids as they seem to only want childless people to work QA for them unless you had a kid after you became permanent. The happy hour every month is awesome!good cultureshouldn't tell anyone you have kids until you are permanent"
Bleeding Cool says"The #QuakeProLeague is planning to return this month. #Esports #Quake #Bethesda #PGLEsports https://t.co/uxIdhilPd3"
?Santa Ricky? says"18 different DLCs got added ~2 weeks ago under the seller id "Bethesda Softworks LLC" to the Epic Games Store datab… https://t.co/F2gS8Z0itP"
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